Most work to date in parallel and distributed discrete event simulation is based on assigning precise time stamps to events, and time stamp order event processing. An alternative ...
The paper describes an approach for an aggregated animation of a simulation experiment in an interactive 3D environment, visualizing multiple, distributed simulation runs. Althoug...
Wilhelm Dangelmaier, Matthias Fischer, Daniel Hube...
Abstract. This paper focuses on the interoperability of autonomous legacy databases with the idea of meeting the future requirements of an organization. It describes a general arch...
Increasing traffic density enforces development of Advanced Driver Assistance Systems to cope with safety aspects. Such systems require serious amount of sensor data to deduce spat...
To perform large-scale coordination in real-world environments requires that many individually complex technologies come together to form integrated solutions. In this paper, we p...
Sean Owens, Paul Scerri, Robin Glinton, Bin Yu, Ka...