Abstract. Reactive systems are often modelled as two person antagonistic games where one player represents the system while his adversary represents the environment. Undoubtedly, t...
—Games built on Online Social Networks (OSNs) have become a phenomenon since 3rd party developer tools were exposed by OSNs such as Facebook. However, apart from their explosive ...
- In this paper we consider the way in which two representational forms, scenarios and design breakdowns, which have emerged in the tradition of participatory design are relevant w...
Abstract--Generic file sharing P2P applications have gained high popularity in the past few years. In particular P2P streaming architectures have attracted attention. Some of them ...
Many code analysis techniques for optimization, debugging, or parallelization need to perform runtime disambiguation of sets of addresses. Such operations can be supported efficie...
James Tuck, Wonsun Ahn, Luis Ceze, Josep Torrellas