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CVGIP
2006
106views more  CVGIP 2006»
13 years 7 months ago
Precomputing avatar behavior from human motion data
Creating controllable, responsive avatars is an important problem in computer games and virtual environments. Recently, large collections of motion capture data have been exploite...
Jehee Lee, Kang Hoon Lee
IJAMC
2008
85views more  IJAMC 2008»
13 years 7 months ago
Scalable reputation management with trustworthy user selection for P2P MMOGs
: Recent research on Peer-to-Peer Massively Multiplayer Online Games (P2P MMOGs) has tried to find more scalable and affordable solutions to build virtual environments via the reso...
Guan-Yu Huang, Shun-Yun Hu, Jehn-Ruey Jiang
GRID
2006
Springer
13 years 7 months ago
Grid Deployment of Legacy Bioinformatics Applications with Transparent Data Access
Although grid computing offers great potential for executing large-scale bioinformatics applications, practical deployment is constrained by legacy interfaces. Most widely deployed...
Christophe Blanchet, Rémi Mollon, Douglas T...
IJSWIS
2008
117views more  IJSWIS 2008»
13 years 7 months ago
Semantic Web Services and Mobile Agents Integration for Efficient Mobile Services
The requirement for ubiquitous service access in wireless environments presents a great challenge in light of well known problems like high error rate and frequent disconnections....
Vasileios Baousis, Vassilis Spiliopoulos, Elias Za...
IJWET
2008
108views more  IJWET 2008»
13 years 7 months ago
Web service workflow selection using system and network QoS constraints
: Web services serve as a leading technology platform for web-based data-centric environments providing flexibility of loose coupling, message-based communication. Interest in more...
Yannis Panagis, Konstantinos Papakonstantinou, Eva...