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» Finding Motion Primitives in Human Body Gestures
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CVPR
2010
IEEE
14 years 4 months ago
Tracking People Interacting with Objects
While the problem of tracking 3D human motion has been widely studied, most approaches have assumed that the person is isolated and not interacting with the environment. Environme...
Hedvig Kjellstrom, Michael Black, Danica Kragic
ECCV
2010
Springer
13 years 5 months ago
Spatial-Temporal Granularity-Tunable Gradients Partition (STGGP) Descriptors for Human Detection
Abstract. This paper presents a novel descriptor for human detection in video sequence. It is referred to as spatial-temporal granularity -tunable gradients partition (STGGP), whic...
Yazhou Liu, Shiguang Shan, Xilin Chen, Janne Heikk...
ATAL
2008
Springer
13 years 9 months ago
SmartBody: behavior realization for embodied conversational agents
Researchers demand much from their embodied conversational agents (ECAs), requiring them to be both life-like, as well as responsive to events in an interactive setting. We find t...
Marcus Thiébaux, Stacy Marsella, Andrew N. ...
CHI
2006
ACM
14 years 8 months ago
Attention meter: a vision-based input toolkit for interaction designers
This paper presents Attention Meter- a vision-based input toolkit for visual artist and designers to develop interactive art installation. This toolkit creates a text interpretati...
Chia-Hsun Jackie Lee, Chiun-Yi Ian Jang, Ting-Han ...
NIPS
2008
13 years 9 months ago
Using Bayesian Dynamical Systems for Motion Template Libraries
Motor primitives or motion templates have become an important concept for both modeling human motor control as well as generating robot behaviors using imitation learning. Recent ...
Silvia Chiappa, Jens Kober, Jan Peters