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» Finding Motion Primitives in Human Body Gestures
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IJVR
2006
199views more  IJVR 2006»
13 years 8 months ago
Interactive Virtual Humans in Real-Time Virtual Environments
In this paper, we will present an overview of existing research in the vast area of IVH systems. We will also present our ongoing work on improving the expressive capabilities of I...
Nadia Magnenat-Thalmann, Arjan Egges
HUMO
2000
Springer
14 years 11 days ago
A Computational Model for Motion Detection and Direction Discrimination in Humans
Seeing biological motion is very important for both humans and computers. Psychophysics experiments show that the ability of our visual system for biological motion detection and ...
Yang Song, Pietro Perona
ACMACE
2006
ACM
14 years 2 months ago
Motion-capture-based avatar control framework in third-person view virtual environments
This paper presents a motion-capture-based control framework for third-person view virtual reality applications. Using motion capture devices, a user can directly control the full...
Masaki Oshita
AMDO
2006
Springer
14 years 16 days ago
Finding Articulated Body in Time-Series Volume Data
This paper presents a new scheme for acquiring 3D kinematic structure and motion from time-series volume data, in particular, focusing on human body. Our basic strategy is to first...
Tomoyuki Mukasa, Shohei Nobuhara, Atsuto Maki, Tak...
IPSN
2010
Springer
13 years 10 months ago
Collaborative signal processing for action recognition in body sensor networks: a distributed classification algorithm using mot
Body sensor networks are emerging as a promising platform for remote human monitoring. With the aim of extracting bio-kinematic parameters from distributed body-worn sensors, thes...
Hassan Ghasemzadeh, Vitali Loseu, Roozbeh Jafari