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» Finding Optimal Strategies for Imperfect Information Games
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WCE
2007
13 years 8 months ago
Game Theory Using Genetic Algorithms
—In this paper we used genetic algorithms to1 find the solution of game theory. We proposed new method foe solving game theory and find the optimal strategy for player A or playe...
Ismail A. Ismail, Nabawia A. El Ramly, M. M. El Ka...
AIIDE
2007
13 years 10 months ago
SORTS: A Human-Level Approach to Real-Time Strategy AI
We developed knowledge-rich agents to play real-time strategy games by interfacing the ORTS game engine to the Soar cognitive architecture. The middleware we developed supports gr...
Samuel Wintermute, Joseph Xu, John E. Laird
ATAL
2011
Springer
12 years 7 months ago
Game theory-based opponent modeling in large imperfect-information games
We develop an algorithm for opponent modeling in large extensive-form games of imperfect information. It works by observing the opponent’s action frequencies and building an opp...
Sam Ganzfried, Tuomas Sandholm
JCP
2008
131views more  JCP 2008»
13 years 7 months ago
Multi-Index Cooperative Mixed Strategy for Service Selection Problem in Service-Oriented Architecture
Under the environment of Service-Oriented Architecture (SOA), service users have to decide how to choose the proper provider from the candidates to obtain optimal service level. Th...
Yimin Shen, Jing Zhang, Yushun Fan
ICHIT
2009
Springer
14 years 2 months ago
Adaptive PSAM in SIMO systems with imperfect CSI in Rayleigh fading channels
In this paper we provide an adaptive modulation approach that uses adaptive pilot symbols which both pilot spacing and power allocation on pilot symbols are optimized in single in...
Reza Barazideh, Babak Seyfe