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» Finding Optimal Strategies for Imperfect Information Games
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EWCBR
2008
Springer
13 years 9 months ago
Discovering Feature Weights for Feature-based Indexing of Q-tables
In this paper we propose an approach to address the old problem of identifying the feature conditions under which a gaming strategy can be effective. For doing this, we will build ...
Chad Hogg, Stephen Lee-Urban, Bryan Auslander, H&e...
IJWIS
2007
153views more  IJWIS 2007»
13 years 7 months ago
A security framework for agent-based systems
Purpose – This paper aims to address some security issues in open systems such as service-oriented applications and grid computing. It proposes a security framework for these sy...
Jamal Bentahar, Francesca Toni, John-Jules Ch. Mey...
ATAL
2008
Springer
13 years 9 months ago
MB-AIM-FSI: a model based framework for exploiting gradient ascent multiagent learners in strategic interactions
Future agent applications will increasingly represent human users autonomously or semi-autonomously in strategic interactions with similar entities. Hence, there is a growing need...
Doran Chakraborty, Sandip Sen
ICDE
2010
IEEE
203views Database» more  ICDE 2010»
14 years 1 days ago
Optimizing ETL workflows for fault-tolerance
Extract-Transform-Load (ETL) processes play an important role in data warehousing. Typically, design work on ETL has focused on performance as the sole metric to make sure that the...
Alkis Simitsis, Kevin Wilkinson, Umeshwar Dayal, M...
TWC
2008
120views more  TWC 2008»
13 years 7 months ago
Cooperation Enforcement and Learning for Optimizing Packet Forwarding in Autonomous Wireless Networks
In wireless ad hoc networks, autonomous nodes are reluctant to forward others' packets because of the nodes' limited energy. However, such selfishness and noncooperation ...
Charles Pandana, Zhu Han, K. J. Ray Liu