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» Finding Optimal Views for 3D Face Shape Modeling
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NIPS
2004
13 years 8 months ago
Joint Tracking of Pose, Expression, and Texture using Conditionally Gaussian Filters
We present a generative model and stochastic filtering algorithm for simultaneous tracking of 3D position and orientation, non-rigid motion, object texture, and background texture...
Tim K. Marks, John R. Hershey, J. Cooper Roddey, J...
CVPR
2004
IEEE
13 years 11 months ago
Face Localization via Hierarchical CONDENSATION with Fisher Boosting Feature Selection
We formulate face localization as a Maximum A Posteriori Probability(MAP) problem of finding the best estimation of human face configuration in a given image. The a prior distribu...
Jilin Tu, ZhenQiu Zhang, Zhihong Zeng, Thomas S. H...
EUROGRAPHICS
2010
Eurographics
14 years 2 months ago
Articulated Billboards for Video-based Rendering
We present a novel representation and rendering method for free-viewpoint video of human characters based on multiple input video streams. The basic idea is to approximate the art...
Marcel Germann, Alexander Hornung, Richard Keiser,...
PR
2008
228views more  PR 2008»
13 years 7 months ago
Accurate integration of multi-view range images using k-means clustering
3D modelling finds a wide range of applications in industry. However, due to the presence of surface scanning noise, accumulative registration errors, and improper data fusion, re...
Hong Zhou, Yonghuai Liu
CVPR
2010
IEEE
14 years 3 months ago
Toward Coherent Object Detection And Scene Layout Understanding
Detecting objects in complex scenes while recovering the scene layout is a critical functionality in many vision-based applications. Inspired by the work of [18], we advocate the ...
Yingze Bao, Min Sun, Silvio Savarese