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ECCV
2002
Springer
14 years 9 months ago
Implicit Probabilistic Models of Human Motion for Synthesis and Tracking
Abstract. This paper addresses the problem of probabilistically modeling 3D human motion for synthesis and tracking. Given the high dimensional nature of human motion, learning an ...
Hedvig Sidenbladh, Michael J. Black, Leonid Sigal
CGF
2008
156views more  CGF 2008»
13 years 7 months ago
Render2MPEG: A Perception-based Framework Towards Integrating Rendering and Video Compression
Currently 3D animation rendering and video compression are completely independent processes even if rendered frames are streamed on-the-fly within a client-server platform. In suc...
Robert Herzog, Shin-ichi Kinuwaki, Karol Myszkowsk...
CGF
2008
152views more  CGF 2008»
13 years 7 months ago
Capturing Intention-based Full-Frame Video Stabilization
Annoying shaky motion is one of the significant problems in home videos, since hand shake is an unavoidable effect when capturing by using a hand-held camcorder. Video stabilizati...
Bing-Yu Chen, Ken-Yi Lee, Wei-Ting Huang, Jong-Sha...
ITCC
2003
IEEE
14 years 22 days ago
A Method for Calculating Term Similarity on Large Document Collections
We present an efficient algorithm called the Quadtree Heuristic for identifying a list of similar terms for each unique term in a large document collection. Term similarity is de...
Wolfgang W. Bein, Jeffrey S. Coombs, Kazem Taghva
3DIM
1999
IEEE
13 years 11 months ago
Large Data Sets and Confusing Scenes in 3-D Surface Matching and Recognition
In this paper, we report on recent extensions to a surface matching algorithm based on local 3-D signatures. This algorithm was previously shown to be effective in view registrati...
Owen T. Carmichael, Daniel F. Huber, Martial Heber...