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NECO
2007
127views more  NECO 2007»
13 years 6 months ago
Visual Recognition and Inference Using Dynamic Overcomplete Sparse Learning
We present a hierarchical architecture and learning algorithm for visual recognition and other visual inference tasks such as imagination, reconstruction of occluded images, and e...
Joseph F. Murray, Kenneth Kreutz-Delgado
INFOCOM
2010
IEEE
13 years 5 months ago
Maximizing the Contact Opportunity for Vehicular Internet Access
Abstract—With increasing popularity of media enabled handhelds, the need for high data-rate services for mobile users is evident. Large-scale Wireless LANs (WLANs) can provide su...
Zizhan Zheng, Zhixue Lu, Prasun Sinha, Santosh Kum...
SIAMSC
2010
120views more  SIAMSC 2010»
13 years 5 months ago
Weighted Matrix Ordering and Parallel Banded Preconditioners for Iterative Linear System Solvers
The emergence of multicore architectures and highly scalable platforms motivates the development of novel algorithms and techniques that emphasize concurrency and are tolerant of ...
Murat Manguoglu, Mehmet Koyutürk, Ahmed H. Sa...
COCOA
2010
Springer
13 years 5 months ago
Bounds for Nonadaptive Group Tests to Estimate the Amount of Defectives
The classical and well-studied group testing problem is to find d defectives in a set of n elements by group tests, which tell us for any chosen subset whether it contains defectiv...
Peter Damaschke, Azam Sheikh Muhammad
ICSE
2010
IEEE-ACM
13 years 5 months ago
Synthesized essence: what game jams teach about prototyping of new software products
The development of video games comprises engineering teams within various disciplines, e.g., software engineering, game production, and creative arts. Game jams are a promising ap...
Juergen Musil, Angelika Schweda, Dietmar Winkler, ...