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» First Steps with a Rideable Computer
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CGF
2004
98views more  CGF 2004»
13 years 7 months ago
Synthesizing Sound from Turbulent Field using Sound Textures for Interactive Fluid Simulation
Sound is an indispensable element for the simulation of a realistic virtual environment. Therefore, there has been much recent research focused on the simulation of realistic soun...
Yoshinori Dobashi, Tsuyoshi Yamamoto, Tomoyuki Nis...
BMVC
2010
13 years 5 months ago
Patch-Cuts: A Graph-Based Image Segmentation Method Using Patch Features and Spatial Relations
In this paper, we present a graph-based image segmentation method (patch-cuts) that incorporates features and spatial relations obtained from image patches. In the first step, pat...
Gerd Brunner, Deepak Roy Chittajallu, Uday Kurkure...
TOG
2012
242views Communications» more  TOG 2012»
11 years 10 months ago
Precomputed acceleration noise for improved rigid-body sound
We introduce an efficient method for synthesizing acceleration noise – sound produced when an object experiences abrupt rigidbody acceleration due to collisions or other contac...
Jeffrey N. Chadwick, Changxi Zheng, Doug L. James
INFORMS
1998
150views more  INFORMS 1998»
13 years 7 months ago
Branch and Infer: A Unifying Framework for Integer and Finite Domain Constraint Programming
constraint abstractions into integer programming, and to discuss possible combinations of the two approaches. Combinatorial problems are ubiquitous in many real world applications ...
Alexander Bockmayr, Thomas Kasper
CORR
2010
Springer
157views Education» more  CORR 2010»
13 years 8 months ago
Deriving Specifications of Dependable Systems: toward a Method
Abstract--This paper proposes a method for deriving formal specifications of systems. To accomplish this task we pass through a non trivial number of steps, concepts and tools wher...
Manuel Mazzara