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CAPTECH
1998
Springer
14 years 2 months ago
Goal-Directed Navigation for Animated Characters Using Real-Time Path Planning and Control
Abstract. This paper presents a new technique for computing collisionfree navigation motions from task-level commands for animated human characters in interactive virtual environme...
James J. Kuffner Jr.
ICWS
2008
IEEE
13 years 12 months ago
Extending WS-Notification with an Expressive Event Notification Broker
Web service applications integrate explicit client-service interactions with notification-style programming. Such event-driven interactions are often called implicit invocations b...
Sven De Labey, Eric Steegmans
ICIS
1997
13 years 11 months ago
Evolution of a virtual community: understanding design issues through a longitudinal study
Although the potential impacts of virtual communities have been widely recognized in business and academia, little research has been done to provide guidelines for design of such ...
Arvind Malhotra, Sanjay Gosain, Alexander Hars
GECCO
2008
Springer
139views Optimization» more  GECCO 2008»
13 years 11 months ago
Evolutionary design of dynamic SwarmScapes
This paper discusses interactive evolutionary algorithms and their application in swarm-based image generation. From an artist’s perspective, the computer-generated patterns oï¬...
Namrata Khemka, Scott Novakowski, Gerald Hushlak, ...
CHI
2011
ACM
13 years 2 months ago
The aligned rank transform for nonparametric factorial analyses using only anova procedures
Nonparametric data from multi-factor experiments arise often in human-computer interaction (HCI). Examples may include error counts, Likert responses, and preference tallies. But ...
Jacob O. Wobbrock, Leah Findlater, Darren Gergle, ...