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» First-Order Interactive Programming
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SIGSOFT
2000
ACM
14 years 2 months ago
Implicit context: easing software evolution and reuse
Software systems should consist of simple, conceptually clean software components interacting along narrow, well-defined paths. All too often, this is not reality: complex compon...
Robert J. Walker, Gail C. Murphy
VRML
1999
ACM
14 years 2 months ago
Staging the Space of Mixed Reality - Reconsidering the Concept of a Multi User Environment
This paper presents our work and research findings on developing the concept of a multi-user shared environment for culture, performance, art and entertainment. It introduces arti...
Wolfgang Strauss, Monika Fleischmann, Mette Thomse...
TPHOL
1999
IEEE
14 years 2 months ago
Three Tactic Theorem Proving
Abstract. We describe the key features of the proof description language of Declare, an experimental theorem prover for higher order logic. We take a somewhat radical approach to p...
Don Syme
CHI
1994
ACM
14 years 2 months ago
User interface tools
A user interface software tool helps developers design and implement the user interface. Research on past tools has had enormous impact on today's developers--virtually all a...
Brad A. Myers, Dan R. Olsen
CHI
1995
ACM
14 years 1 months ago
The ScienceWare Modeler: a learner-centered tool for students building models
The Modeler is designed using a learner-centered approach [5], with scaffolding to address the specific needs of learners. Scaffolding [3] is an educational term that refers to pro...
Shari L. Jackson