We consider the problem of estimating 3-d structure from a single still image of an outdoor urban scene. Our goal is to efficiently create 3-d models which are visually pleasant. W...
Olga Barinova, Vadim Konushin, Anton Yakubenko, Ke...
Meshes are dominantly used to represent 3D models as they fit well with graphics rendering hardware. Features such as volume, moments, and Fourier transform coefficients need to b...
A commonly encountered problem when creating 3D models of large real scenes is unnatural color texture fusion. Due to variations in lighting and camera settings (both manual and a...
Nobuyuki Bannai, Robert B. Fisher, Alexander Agath...
This paper presents a new 3D reconstruction method of the scoliotic vertebrae of a spine, using two conventional radiographic views (postero-anterior and lateral), and a global pr...
Said Benameur, Max Mignotte, Stefan Parent, Hubert...
We present a method to track and estimate the motion of a 3D object with a monocular image sequence. The problem is based on the state equations and is solved by a sequential Mont...
Patrick Lanvin, Jean-Charles Noyer, Mohammed Benje...