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SCA
2007
13 years 10 months ago
Harmonic skeleton for realistic character animation
Current approaches to skeleton generation are based on topological and geometrical information only; this can be insufficient for realistic character animation, since the location...
Grégoire Aujay, Franck Hétroy, Franc...
TVCG
2008
324views more  TVCG 2008»
13 years 7 months ago
Curve-Skeleton Extraction Using Iterative Least Squares Optimization
A curve skeleton is a compact representation of 3D objects and has numerous applications. It can be used to describe an object's geometry and topology. In this paper, we intro...
Yu-Shuen Wang, Tong-Yee Lee
SMI
2007
IEEE
157views Image Analysis» more  SMI 2007»
14 years 2 months ago
Skeleton-based Hierarchical Shape Segmentation
We present an effective framework for segmenting 3D shapes into meaningful components using the curve skeleton. Our algorithm identifies a number of a critical points on the curv...
Dennie Reniers, Alexandru Telea
SMI
2007
IEEE
164views Image Analysis» more  SMI 2007»
14 years 2 months ago
Topology driven 3D mesh hierarchical segmentation
In this paper, we propose to address the semanticoriented 3D mesh hierarchical segmentation problem, using enhanced topological skeletons [18]. This high level information drives ...
Julien Tierny, Jean-Philippe Vandeborre, Mohamed D...
ACCV
2007
Springer
14 years 1 months ago
Human Pose Estimation from Volume Data and Topological Graph Database
This paper proposes a novel volume-based motion capture method using a bottom-up analysis of volume data and an example topology database of the human body. By using a two-step gra...
Hidenori Tanaka, Atsushi Nakazawa, Haruo Takemura