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CVPR
2008
IEEE
14 years 4 months ago
View and scale invariant action recognition using multiview shape-flow models
Actions in real world applications typically take place in cluttered environments with large variations in the orientation and scale of the actor. We present an approach to simult...
Pradeep Natarajan, Ram Nevatia
ACCV
2007
Springer
14 years 3 months ago
An FPGA-Based Smart Camera for Gesture Recognition in HCI Applications
Smart camera is a camera that can not only see but also think and act. A smart camera is an embedded vision system which captures and processes image to extract application-specifi...
Yu Shi, Timothy Tsui
FGR
2006
IEEE
197views Biometrics» more  FGR 2006»
14 years 3 months ago
A Full-Body Gesture Database for Automatic Gesture Recognition
This paper presents a full-body gesture database which contains 2D video data and 3D motion data of 14 normal gestures, 10 abnormal gestures and 30 command gestures for 20 subject...
Bon-Woo Hwang, Sungmin Kim, Seong-Whan Lee
GW
2003
Springer
138views Biometrics» more  GW 2003»
14 years 2 months ago
Hand Postures Recognition in Large - Display VR Environments
Large–display environments like Reality Center or Powerwall are recent equipments used in the Virtual Reality (VR) field. In contrast to HMDs or similar displays, they allow sev...
Jean-Baptiste de la Rivière, Pascal Guitton
ICPR
2010
IEEE
13 years 7 months ago
A Framework for Hand Gesture Recognition and Spotting Using Sub-gesture Modeling
Hand gesture interpretation is an open research problem in Human Computer Interaction (HCI), which involves locating gesture boundaries (Gesture Spotting) in a continuous video se...
Manavender R. Malgireddy, Jason J. Corso, Sriranga...