Actions in real world applications typically take place in cluttered environments with large variations in the orientation and scale of the actor. We present an approach to simult...
Smart camera is a camera that can not only see but also think and act. A smart camera is an embedded vision system which captures and processes image to extract application-specifi...
This paper presents a full-body gesture database which contains 2D video data and 3D motion data of 14 normal gestures, 10 abnormal gestures and 30 command gestures for 20 subject...
Large–display environments like Reality Center or Powerwall are recent equipments used in the Virtual Reality (VR) field. In contrast to HMDs or similar displays, they allow sev...
Hand gesture interpretation is an open research problem in Human Computer Interaction (HCI), which involves locating gesture boundaries (Gesture Spotting) in a continuous video se...
Manavender R. Malgireddy, Jason J. Corso, Sriranga...