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MM
2004
ACM
188views Multimedia» more  MM 2004»
14 years 1 months ago
A new method to segment playfield and its applications in match analysis in sports video
With the growing popularity of digitized sports video, automatic analysis of them need be processed to facilitate semantic summarization and retrieval. Playfield plays the fundame...
Shuqiang Jiang, Qixiang Ye, Wen Gao, Tiejun Huang
CIKM
2010
Springer
13 years 6 months ago
Generating advertising keywords from video content
With the proliferation of online distribution methods for videos, content owners require easier and more effective methods for monetization through advertising. Matching advertis...
Michael J. Welch, Junghoo Cho, Walter Chang
FDG
2009
ACM
14 years 2 months ago
Exploring 3D gestural interfaces for music creation in video games
In recent years the popularity of music and rhythm-based games has experienced tremendous growth. However almost all of these games require custom hardware to be used as input dev...
Jared N. Bott, James G. Crowley, Joseph J. LaViola...
MM
2006
ACM
330views Multimedia» more  MM 2006»
14 years 1 months ago
Visual attention detection in video sequences using spatiotemporal cues
Human vision system actively seeks interesting regions in images to reduce the search effort in tasks, such as object detection and recognition. Similarly, prominent actions in v...
Yun Zhai, Mubarak Shah
AVSS
2003
IEEE
14 years 28 days ago
Improving the Extraction of Temporal Motion Strength Signals from Video Recordings of Neonatal Seizures
Automated processing and analysis of video recordings of neonatal seizures can generate novel methods for extracting quantitative information that is relevant only to the seizure [...
Nicolaos B. Karayiannis, Guozhi Tao