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» Flexible Hierarchical Organisation of Role Based Agents
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AAAI
2004
13 years 8 months ago
AI Characters and Directors for Interactive Computer Games
We are creating an environment for investigating the role of advanced AI in interactive, story-based computer games. This environment is based on the Unreal Tournament (UT) game e...
Brian Magerko, John E. Laird, Mazin Assanie, Alex ...
EUSFLAT
2003
165views Fuzzy Logic» more  EUSFLAT 2003»
13 years 8 months ago
Genetic fuzzy systems to evolve coordination strategies in competitive distributed systems
This paper suggests an evolutionary approach to design coordination strategies, a key issue in distributed intelligent systems. We focus on competitive strategies in the form of f...
Igor Walter, Fernando A. C. Gomide
WWW
2004
ACM
14 years 8 months ago
An agent system reasoning about the web and the user
The paper describes some innovations related to the ongoing work on the GSA prototype, an integrated information retrieval agent. In order to improve the original system effective...
Giovambattista Ianni, Francesco Ricca, Francesco C...
ATAL
2006
Springer
13 years 11 months ago
Adaptive agent negotiation via argumentation
In this paper, we study how argumentation can be used as a basis for negotiation between autonomous agents, where negotiation strategies of the different parties are represented a...
Antonis C. Kakas, Pavlos Moraitis
AIL
2005
134views more  AIL 2005»
13 years 7 months ago
Legal Case-based Reasoning as Practical Reasoning
In this paper we apply a general account of practical reasoning to arguing about legal cases. In particular, we provide a reconstruction of the reasoning of the majority and dissen...
Katie Atkinson, Trevor J. M. Bench-Capon