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» Flows on Few Paths: Algorithms and Lower Bounds
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SIGECOM
2006
ACM
96views ECommerce» more  SIGECOM 2006»
14 years 1 months ago
Non-cooperative multicast and facility location games
We consider a multicast game with selfish non-cooperative players. There is a special source node and each player is interested in connecting to the source by making a routing de...
Chandra Chekuri, Julia Chuzhoy, Liane Lewin-Eytan,...
SODA
2010
ACM
209views Algorithms» more  SODA 2010»
14 years 5 months ago
Counting Stars and Other Small Subgraphs in Sublinear Time
Detecting and counting the number of copies of certain subgraphs (also known as network motifs or graphlets), is motivated by applications in a variety of areas ranging from Biolo...
Mira Gonen, Dana Ron, Yuval Shavitt
NIPS
2007
13 years 9 months ago
The Price of Bandit Information for Online Optimization
In the online linear optimization problem, a learner must choose, in each round, a decision from a set D ⊂ Rn in order to minimize an (unknown and changing) linear cost function...
Varsha Dani, Thomas P. Hayes, Sham Kakade
JALC
2007
90views more  JALC 2007»
13 years 7 months ago
Learning Unary Automata
We determine the complexity of learning problems for unary regular languages. We begin by investigating the minimum consistent dfa (resp. nfa) problem which is known not to be app...
Gregor Gramlich, Ralf Herrmann
EDCC
2010
Springer
14 years 15 days ago
Early Consensus in Message-Passing Systems Enriched with a Perfect Failure Detector and Its Application in the Theta Model
: While lots of consensus algorithms have been proposed for crash-prone asynchronous message-passing systems enriched with a failure detector of the class Ω (the class of eventua...
François Bonnet, Michel Raynal