This paper describes two new methods for the reconstruction of discrete surfaces from shading images. Both approaches are based on the reconstruction of a discrete surface by mixin...
This paper presents an algorithm for sampling and triangulating a generic C2 -smooth surface Σ ⊂ R3 that is input with an implicit equation. The output triangulation is guarant...
Siu-Wing Cheng, Tamal K. Dey, Edgar A. Ramos, Tath...
—We present a novel algorithm to segment a 3D surface mesh into visually meaningful regions. Our approach is based on an analysis of the local geometry of vertices. In particular...
This paper addresses the fundamental problem of computing stable medial representations of 3D shapes. We propose a spatially adaptive classification of geometric features that yi...
In this paper, we propose a 3D geometry compression technique for densely sampled surface meshes. Based on a 3D multiresolution analysis (performed by a 3D Discrete Wavelet Transf...