Robot projects are often evolutionary dead ends, with the software and hardware they produce disappearing without trace afterwards. Common causes include dependencies on uncommon ...
Paul M. Fitzpatrick, Giorgio Metta, Lorenzo Natale
To compare the outcomes of participatory and user-centered contextual design, case study methods and the Activity Checklist derived from Activity Theory are used to analyze two sy...
Background: The proliferation of data repositories in bioinformatics has resulted in the development of numerous interfaces that allow scientists to browse, search and analyse the...
Kevin L. Garwood, Christopher Garwood, Cornelia He...
Doing agile development in a relatively inelastic environment, where policies and procedures are virtually unchangeable, creates an impedance mismatch between the agile team and i...
Important design problems are raised in developing software for amateur users, a group distinguished here from novices. The authors argue that these design problems can be approac...