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» Focus-Plus-Context Audio Interaction Design
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FUNGAMES
2008
13 years 8 months ago
Rotational Dynamics for Design of Bidirectional Feedback during Manual Interaction
Abstract. Rotational dynamic system models can be used to enrich tightlycoupled embodied control of movement-sensitive mobile devices, and support a more bidirectional, negotiated ...
Roderick Murray-Smith, Steven Strachan
ACHI
2009
IEEE
14 years 2 months ago
gReader: A Universally Designed, Device-Independent Email Client
– This paper describes the design, development and user study of a text-to-speech system for reviewing email messages. The system retrieves messages, converts them to audio files...
Lindsay D. Grace
CHI
2007
ACM
14 years 7 months ago
Speed sonic across the span: building a platform audio game
We describe the design process and initial user study of an audio game created for the visually impaired. Until the advent of 3D graphics games, platform games where the player ju...
Michael A. Oren
CHI
2006
ACM
14 years 7 months ago
Feeling what you hear: tactile feedback for navigation of audio graphs
Access to digitally stored numerical data is currently very limited for sight impaired people. Graphs and visualizations are often used to analyze relationships between numerical ...
Steven A. Wall, Stephen A. Brewster
IJMHCI
2011
249views more  IJMHCI 2011»
13 years 2 months ago
3D Talking-Head Interface to Voice-Interactive Services on Mobile Phones
We present a novel framework for easy creation of interactive, platform-independent voice-services with an animated 3D talking-head interface, on mobile phones. The framework supp...
Jirí Danihelka, Roman Hak, Lukas Kencl, Jir...