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» Focused crawling: experiences in a real world project
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CEEMAS
2001
Springer
14 years 2 months ago
UML for Behavior-Oriented Multi-agent Simulations
Developing multi-agent simulations seems to be rather straight forward, as active entities in the original correspond to active agents in the model. Thus plausible behaviors can be...
Christoph Oechslein, Franziska Klügl, Rainer ...
ICML
1999
IEEE
14 years 2 months ago
Learning Hierarchical Performance Knowledge by Observation
Developing automated agents that intelligently perform complex real world tasks is time consuming and expensive. The most expensive part of developing these intelligent task perfo...
Michael van Lent, John E. Laird
PVLDB
2008
154views more  PVLDB 2008»
13 years 9 months ago
Indexing land surface for efficient kNN query
The class of k Nearest Neighbor (kNN) queries is frequently used in geospatial applications. Many studies focus on processing kNN in Euclidean and road network spaces. Meanwhile, ...
Cyrus Shahabi, Lu-An Tang, Songhua Xing
GI
2007
Springer
14 years 4 months ago
MR Auto Racing Mixed Reality Game for Public Installation
: Mixed Reality Auto Racing is game for two to four players. The track is built from tangible objects (e. g. little cardboard houses) by the players and can be changed and rebuilt ...
Daniel Cermak-Sassenrath
INFFUS
2007
107views more  INFFUS 2007»
13 years 9 months ago
An information fusion demonstrator for tactical intelligence processing in network-based defense
The Swedish Defence Research Agency (FOI) has developed a concept demonstrator called the Information Fusion Demonstrator 2003 (IFD03) for demonstrating information fusion methodo...
Simon Ahlberg, Pontus Hörling, Katarina Johan...