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SIGCSE
1997
ACM
111views Education» more  SIGCSE 1997»
14 years 20 days ago
Teaching an engineering approach for network computing
Parallelism and concurrency have long been considered as non essential during the cursus of the average programmer. However, thanks to technological advances, new promising forms ...
Eric Dillon, Carlos Gamboa Dos Santos, Jacques Guy...
CORR
2010
Springer
173views Education» more  CORR 2010»
13 years 8 months ago
The Naming Game in Social Networks: Community Formation and Consensus Engineering
We study the dynamics of the Naming Game [Baronchelli et al., (2006) J. Stat. Mech.: Theory Exp. P06014] in empirical social networks. This stylized agentbased model captures essen...
Qiming Lu, Gyorgy Korniss, Boleslaw K. Szymanski
OOPSLA
2005
Springer
14 years 2 months ago
GOOAL: an educational object oriented analysis laboratory
Our goal is to enable rapid production of static and dynamic object models from natural language description of problems. Rapid modeling is achieved through automation of analysis...
Hector G. Pérez-González, Jugal K. K...
WSC
2007
13 years 10 months ago
Supporting parametrization of business games for multiple educational settings
The parametrization of business games benefits from the usage of a multi-tier architecture and software services. This paper shows that the multi-tier concept supports parametriz...
Stijn-Pieter A. van Houten, Alexander Verbraeck
TSE
2008
103views more  TSE 2008»
13 years 8 months ago
The Impact of Educational Background on the Effectiveness of Requirements Inspections: An Empirical Study
While the inspection of various software artifacts increases the quality of the end product, the effectiveness of an inspection largely depends on the individual inspectors involve...
Jeffrey C. Carver, Nachiappan Nagappan, Alan Page