Persistent online environments, such as multi-player games, exhibit a complex social organisation. These environments often feature large social groupings and elaborate cooperativ...
The described dissertation focuses on social regulation of user behavior within virtual social spaces. A multi-year field study of two fantasy-based game MUDs (multi-user dungeons...
Creating believable agents with personality is a popular research area in game studies but academic research in this area usually focuses on one facet of personality - for example...
Parents and children in families living with regular separation due to work develop strategies to manage being apart. We interviewed 14 pairs of parents and children (ages 7 – 1...
In this paper, we present our research on social interaction in colocated handheld augmented reality (AR) games. These games are characterized by shared physical spaces that promo...
Yan Xu, Maribeth Gandy, Sami Deen, Brian Schrank, ...