We present a test-bed platform for the iterative design of multimodal games on a mobile phone or a PDA. While our test-bed platform is general to multimodal systems, in this paper ...
Marcello Coiana, Alex Conconi, Laurence Nigay, Mic...
Noise immunity is becomingone of the most important design parameters for deep-sub-micron (DSM) technologies. Asynchronous circuits seem to be a good candidate to alleviate the pr...
Alexander Taubin, Alex Kondratyev, Jordi Cortadell...
Computer games accessibility have initially been regarded as an area of minor importance as there were much more "serious" topics to focus on. Today, the society is slowl...
Dominique Archambault, Thomas Gaudy, Klaus Miesenb...
In this article, we define interactive storytelling as a gaming experience where the form and content of the game is customized in real time and tailored to the preferences and ne...
Empirical analyses of complex games necessarily focus on a restricted set of strategies, and thus the value of empirical game models depends on effective methods for selectively e...
Patrick R. Jordan, L. Julian Schvartzman, Michael ...