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ICSE
2010
IEEE-ACM
13 years 8 months ago
Synthesized essence: what game jams teach about prototyping of new software products
The development of video games comprises engineering teams within various disciplines, e.g., software engineering, game production, and creative arts. Game jams are a promising ap...
Juergen Musil, Angelika Schweda, Dietmar Winkler, ...
IMC
2010
ACM
13 years 8 months ago
What happened in my network: mining network events from router syslogs
Router syslogs are messages that a router logs to describe a wide range of events observed by it. They are considered one of the most valuable data sources for monitoring network ...
Tongqing Qiu, Zihui Ge, Dan Pei, Jia Wang, Jun Xu
IPPS
2010
IEEE
13 years 8 months ago
Adapting cache partitioning algorithms to pseudo-LRU replacement policies
Abstract-- Recent studies have shown that cache partitioning is an efficient technique to improve throughput, fairness and Quality of Service (QoS) in CMP processors. The cache par...
Kamil Kedzierski, Miquel Moretó, Francisco ...
OTM
2010
Springer
13 years 8 months ago
On the Expressiveness and Trade-Offs of Large Scale Tuple Stores
Massive-scale distributed computing is a challenge at our doorstep. The current exponential growth of data calls for massive-scale capabilities of storage and processing. This is b...
Ricardo Vilaça, Francisco Cruz, Rui Carlos ...
SAC
2010
ACM
13 years 8 months ago
A formal approach to reuse successful traceability practices in SPL projects
Software Product Line (SPL) Engineering has to deal with interrelated, complex models such as feature and architecture models, hence traceability is fundamental to keep them consi...
Angelina Espinoza, Goetz Botterweck, Juan Garbajos...
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