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» Fog Computing: Principles, Architectures, and Applications
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AOSE
2004
Springer
14 years 23 days ago
An Agent Construction Model for Ubiquitous Computing Devices
Abstract. One of the main challenges for the successful application of agentbased systems in mobile and embedded devices is enabling application developers to reconcile the needs o...
Ronald Ashri, Michael Luck
DIGRA
2005
Springer
14 years 27 days ago
Game Engineering for a Multiprocessor Architecture
This paper explores the idea that future game consoles and computers may no longer be single processor units, but instead symmetrical multiprocessor units. If this were to occur g...
Abdennour El Rhalibi, Steve Costa, David England
ESCIENCE
2007
IEEE
13 years 11 months ago
SOAs for Scientific Applications: Experiences and Challenges
Over the past several years, with the advent of the Open Grid Services Architecture (OGSA) [10] and the Web Services Resource Framework (WSRF) [14], Service-Oriented Architectures...
Sriram Krishnan, Karan Bhatia
DSONLINE
2008
152views more  DSONLINE 2008»
13 years 7 months ago
Software Architecture Patterns for a Context-Processing Middleware Framework
Ubiquitous applications are characterised by variations of their execution context. Their correct operation requires some continual adaptations based on the observation of their e...
Romain Rouvoy, Denis Conan, Lionel Seinturier
COOPIS
2004
IEEE
13 years 11 months ago
GRIDKIT: Pluggable Overlay Networks for Grid Computing
A `second generation' approach to the provision of Grid middleware is now emerging which is built on service-oriented architecture and web services standards and technologies....
Paul Grace, Geoff Coulson, Gordon S. Blair, Lauren...