Crowding is a technique used in genetic algorithms to preserve diversity in the population and to prevent premature convergence to local optima. It consists of pairing each offsp...
In this paper, we address the problem of realizing a human following task in a crowded environment. We consider an active perception system, consisting of a camera mounted on a pa...
In this paper we present a framework for the recognition of collective human activities. A collective activity is defined or reinforced by the existence of coherent behavior of i...
Simulating the realistic behavior of large crowds of autonomous agents is still a challenge for the computer graphics community. In order to handle large crowds, some scalable arc...
Guillermo Vigueras, Miguel Lozano, Juan Manuel Ord...
The Ambient Intelligence (AmI) paradigm requires a robust interpretation of people actions and behaviour and a way for automatically generating persistent spatial-temporal models o...