In this paper, we study the following basic problem: After having executed a sequence of actions, find a sequence of actions that brings the agent back to the state just before th...
Online social networks often involve very large numbers of users who share very large volumes of content. This content is increasingly being tagged with geo-spatial and temporal c...
Dario Freni, Carmen Ruiz Vicente, Sergio Mascetti,...
Concurrent reachability games is a class of games heavily studied by the computer science community, in particular by the formal methods community. Two standard algorithms for app...
We describe an algorithm for deciding the first-order multisorted theory BAPA, which combines 1) Boolean algebras of sets of uninterpreted elements (BA) and 2) Presburger arithmeti...
In this paper, we propose a new way to automatically model and predict human behavior of receiving and disseminating information by analyzing the contact and content of personal c...
Xiaodan Song, Ching-Yung Lin, Belle L. Tseng, Ming...