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DSVIS
1995
Springer
13 years 11 months ago
On the Expression of Interaction Properties within an Interactor Model
This paper introduces a formal model for the description of interactive systems based on the interactor model of [15, 17]. Similarly to that model, it is intended to be used constr...
Panos Markopoulos
AAAI
2007
13 years 10 months ago
Fluxplayer: A Successful General Game Player
General Game Playing (GGP) is the art of designing programs that are capable of playing previously unknown games of a wide variety by being told nothing but the rules of the game....
Stephan Schiffel, Michael Thielscher
FDL
2008
IEEE
13 years 10 months ago
RTL Generation of Channel Architecture Templates for a Template-based SoC Design Flow
In this paper, we propose the design methodology for communication channel templates from formal specification to RTL description. In this flow, design and verification start from...
Jinhyun Cho, Soonwoo Choi, Soo Chae
EUSFLAT
2003
122views Fuzzy Logic» more  EUSFLAT 2003»
13 years 9 months ago
Structure recognition on sequences with a neuro-fuzzy-system
We present a formal description of a neurofuzzy system capable of aligning two sequences recognizing their internal structure. The alignment is done on two levels: grouping of the...
Klaus Dalinghaus, Tillman Weyde
IDA
2006
Springer
13 years 8 months ago
Towards symbolic mining of images with association rules: Preliminary results on textures
This paper presents new textural features which are based on association rules. We give a texture representation, which is an appropriate formalism, that allows straightforward app...
Matjaz Bevk, Igor Kononenko