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» Formal Development of Self-organising Systems
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AAAI
2007
15 years 8 months ago
Fluxplayer: A Successful General Game Player
General Game Playing (GGP) is the art of designing programs that are capable of playing previously unknown games of a wide variety by being told nothing but the rules of the game....
Stephan Schiffel, Michael Thielscher
ROOM
2000
15 years 7 months ago
Statecharts as Protocols for Objects
For the specification of object-oriented systems, usually several models representing different views are developed. The necessary integration of views is often delayed until impl...
Annette Laue, Matthias Liedtke, Daniel Moldt, Ivan...
ENTCS
2002
112views more  ENTCS 2002»
15 years 6 months ago
Ambient Calculus and its Logic in the Calculus of Inductive Constructions
The Ambient Calculus has been recently proposed as a model of mobility of agents in a dynamically changing hierarchy of domains. In this paper, we describe the implementation of t...
Ivan Scagnetto, Marino Miculan
PE
2000
Springer
95views Optimization» more  PE 2000»
15 years 6 months ago
Compositional performance modelling with the TIPPtool
Stochastic process algebras have been proposed as compositional specification formalisms for performance models. In this paper, we describe a tool which aims at realising all bene...
Holger Hermanns, Ulrich Herzog, Ulrich Klehmet, Va...
ICDE
1999
IEEE
109views Database» more  ICDE 1999»
16 years 7 months ago
On the Semantics of Complex Events in Active Database Management Systems
Active database management systems have been developed for applications needing an automatic reaction in response to certain events. Events can be simple in nature or complex. Com...
Detlef Zimmer, Rainer Unland