One of the challenges in designing distributed, embedded systems is the paucity of formal, executable specification notations that provide support for both real-time and asynchron...
: The widely accepted possible benefits of formal methods on the one hand and their minor use compared to informal or graphical description techniques on the other hand have repeat...
In this paper we propose some extensions necessary to enable the speci cation and description language SDL to become an appropriate formalism for the design of real-time and embedd...
Marius Bozga, Susanne Graf, Laurent Mounier, Iulia...
We present ReactiveML, a programming language dedicated to the implementation of complex reactive systems as found in graphical user interfaces, video games or simulation problems...
Giotto is a principled, tool-supported design methodology for implementing embedded control systems on platforms of possibly distributed sensors, actuators, CPUs, and networks. Gio...
Thomas A. Henzinger, Benjamin Horowitz, Christoph ...