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SI3D
1999
ACM
13 years 11 months ago
UniCam - 2D gestural camera controls for 3D environments
We present a novel approach to controlling a virtual 3D camera with a 2D mouse or stylus input device that is based on gestural interaction. Our approach to 3D camera manipulation...
Robert C. Zeleznik, Andrew S. Forsberg
POPL
2010
ACM
14 years 4 months ago
Semantics and Algorithms for Data-dependent Grammars
Traditional parser generation technologies are incapable of handling the demands of modern programmers. In this paper, we present the design and theory of a new parsing engine, YA...
Yitzhak Mandelbaum, Trevor Jim, David Walker
OOPSLA
2004
Springer
14 years 21 days ago
Transparent proxies for java futures
A proxy object is a surrogate or placeholder that controls access to another target object. Proxies can be used to support distributed programming, lazy or parallel evaluation, ac...
Polyvios Pratikakis, Jaime Spacco, Michael W. Hick...
SELMAS
2004
Springer
14 years 21 days ago
A Software Framework for Automated Negotiation
If agents are to negotiate automatically with one another they must share a negotiation mechanism, specifying what possible actions each party can take at any given time, when nego...
Claudio Bartolini, Chris Preist, Nicholas R. Jenni...
FUIN
2008
119views more  FUIN 2008»
13 years 7 months ago
Modeling Communication with Synchronized Environments
A deterministic behavior of systems composed of several modules is a desirable design goal. Assembling a complex system from components requires also a high degree of re-usability....
Tiberiu Seceleanu, Axel Jantsch