Networked multiplayer games must support a much wider variety of interactions than single-player games because networked games involve communication and coordination between playe...
David Pinelle, Nelson Wong, Tadeusz Stach, Carl Gu...
Abstract—A major barrier to advancing modern wireless networking research is the lack of an effective wireless network simulation platform that simultaneously offers high fideli...
Tzi-cker Chiueh, Rupa Krishnan, Pradipta De, Jui-H...
A fundamental design question to ask in the development of a network game is—Which transport protocol should be used—TCP, UDP, or some other protocols? Seeking an objective an...
product and the project as well as to define synchronization (or interaction) abstractions; activity definitions are used to model the process activities that transform the produ...
Background: The program InDeVal was originally developed to help researchers find known regions of insertion/deletion activity (with the exception of isolated single-base indels) ...