Recently the general Game Description Language (GDL) has been extended so as to cover arbitrary games with incomplete/imperfect information. Learningāwithout human interventionā...
Most of the current trust models in peer-to-peer (P2P) systems are identity based, which means that in order for one peer to trust another, it needs to know the other peerās ide...
Li Lu, Jinsong Han, Lei Hu, Jinpeng Huai, Yunhao L...
Most trust models in Peer-to-Peer (P2P) systems are identity based, which means that in order for one peer to trust another, it needs to know the other peer's identity. Hence,...
Li Lu, Jinsong Han, Yunhao Liu, Lei Hu, Jinpeng Hu...
Finding rapidly suitable experts in an organization to compose a team able to solve speciļ¬c tasks is a typical problem in large consulting ļ¬rms. In this paper we present a Des...
Simona Colucci, Tommaso Di Noia, Eugenio Di Sciasc...
We describe HTN-MAKER, an algorithm for learning hierarchical planning knowledge in the form of decomposition methods for Hierarchical Task Networks (HTNs). HTNMAKER takes as inpu...