We present a method for using real world mobility traces to identify tractable theoretical models for the study of distributed algorithms in mobile networks. We validate the metho...
Traditional automata accept or reject their input, and are therefore Boolean. In contrast, weighted automata map each word to a value from a semiring over a large domain. The speci...
Self-adjusting computation enables writing programs that can automatically and efficiently respond to changes to their data (e.g., inputs). The idea behind the approach is to stor...
We consider the computational complexity of pure Nash equilibria in graphical games. It is known that the problem is NP-complete in general, but tractable (i.e., in P) for special...
When the number of labeled examples is limited, traditional supervised feature selection techniques often fail due to sample selection bias or unrepresentative sample problem. To ...