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FORMATS
2005
Springer
14 years 3 months ago
Average Reward Timed Games
We consider real-time games where the goal consists, for each player, in maximizing the average amount of reward he or she receives per time unit. We consider zero-sum rewards, so ...
B. Thomas Adler, Luca de Alfaro, Marco Faella
GECCO
2005
Springer
162views Optimization» more  GECCO 2005»
14 years 3 months ago
A framework for learning coordinated behavior
We sketch a framework for learning structured coordinated behavior, specifically the tactical behavior of Experimental Unmanned Vehicles (XUVs). We conceptualize an XUV unit as a ...
Albert C. Esterline, Chafic BouSaba, Abdollah Homa...
HVC
2005
Springer
97views Hardware» more  HVC 2005»
14 years 3 months ago
An Extensible Open-Source Compiler Infrastructure for Testing
Testing forms a critical part of the development process for large-scale software, and there is growing need for automated tools that can read, represent, analyze, and transform th...
Daniel J. Quinlan, Shmuel Ur, Richard W. Vuduc
ICCS
2005
Springer
14 years 3 months ago
Querying a Bioinformatic Data Sources Registry with Concept Lattices
Abstract Bioinformatic data sources available on the web are multiple and heterogenous. The lack of documentation and the difficulty of interaction with these data banks require us...
Nizar Messai, Marie-Dominique Devignes, Amedeo Nap...
IFL
2005
Springer
14 years 3 months ago
Polytypic Syntax Tree Operations
Polytypic functional programming has the advantage that it can derive code for generic functions automatically. However, it is not clear whether it is useful for anything other tha...
Arjen van Weelden, Sjaak Smetsers, Rinus Plasmeije...