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NETGAMES
2005
ACM
14 years 2 months ago
A distributed event delivery method with load balancing for MMORPG
In this paper, we propose a new distributed event delivery method for MMORPG (Massively Multiplayer Online Role Playing Games). In our method, the whole game space is divided into...
Shinya Yamamoto, Yoshihiro Murata, Keiichi Yasumot...
ICCNMC
2005
Springer
14 years 2 months ago
An Aided Congestion Avoidance Mechanism for TCP Vegas
TCP Vegas detects network congestion in the early stage and successfully prevents periodic packet loss that usually occurs in TCP Reno. It has been demonstrated that TCP Vegas achi...
Cheng-Yuan Ho, Chen-Hua Shih, Yaw-Chung Chen, Yi-C...
ISNN
2005
Springer
14 years 2 months ago
An Improvement on PCA Algorithm for Face Recognition
Principle Component Analysis (PCA) technique is an important and well-developed area of image recognition and to date many linear discrimination methods have been put forward. Desp...
Vo Dinh Minh Nhat, Sungyoung Lee
OTM
2005
Springer
14 years 2 months ago
Realising Personalised Web Service Composition Through Adaptive Replanning
The emergence of fully-automated Web service composition as a potential facilitator of both eBusiness and ambient or ubiquitous computing is to be welcomed. However this emergence ...
Steffen Higel, David Lewis, Vincent P. Wade
OTM
2005
Springer
14 years 2 months ago
Life Science Grid Middleware in a More Dynamic Environment
This paper proposes a model for integrating a higher level Semantic Grid Middleware with Web Service Resource Framework (WSRF) that extends the prototype presented in [1] informed ...
Milena Radenkovic, Bartosz Wietrzyk