— To what extent do people behave in immersive virtual environments as they would in similar situations in a physical environment? There are many ways to address this question, r...
The opening of a virtual annexe by science centers has given rise to a new genre of learning in web-based education. Seeking to enhance the outreach effectiveness of non-formal sc...
We investigate the differences of the influences between robot and virtual learning companions on students' engagement. From the analysis of our experimental result and inter...
Abstract. In this paper, we present the project Urbi et Orbi, a framework to dynamically manage distributed virtual environments (DVEs). This framework relies on a dedicated script...
Bringing communities of buyers and sellers together in the arena of electronic commerce stimulates three major potentials: the building of trust, the collection and effective use ...