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» Foundations for Virtual Types
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VW
2000
Springer
107views Virtual Reality» more  VW 2000»
14 years 15 days ago
Generic 3D Ball Animation Model for Networked Interactive VR Environments
This paper describes a versatile, robust, and parametric ball animation model that can be used in many types of interactive Virtual Reality (VR) environments. The generic model is ...
Hansrudi Noser, Christian Stern, Peter Stucki, Dan...
ACMACE
2008
ACM
13 years 11 months ago
Edutainment with a mixed reality book: a visually augmented illustrative childrens' book
Recently several researchers have developed augmented reality books which involve overlaying virtual content onto the pages of a real book. In this paper, we extend this general c...
Raphael Grasset, Andreas Dünser, Mark Billing...
IADIS
2004
13 years 10 months ago
Automatic sale system on Web
The development of the Automatic Sale System on Web makes possible the control and the management of sales of any type of product of a company, carried through way web. The intent...
Fabrício Tadeu Donatti, Eduardo da Silva Ma...
EHCI
2001
13 years 10 months ago
Consistency in Augmented Reality Systems
Systems combining the real and the virtual are becoming more and more prevalent. The Augmented Reality (AR) paradigm illustrates this trend. In comparison with traditional interact...
Emmanuel Dubois, Laurence Nigay, Jocelyne Troccaz
ETS
2000
IEEE
85views Hardware» more  ETS 2000»
13 years 8 months ago
A Framework for Enabling an Internet Learning Community
We view the Internet as a "virtual laboratory" and have developed a framework to support experiments in web-based community learning. Our system is called the Community ...
Elizabeth Sklar, Jordan B. Pollack