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» Fractal Image Compression for Efficient Texture Mapping
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SIGGRAPH
1996
ACM
13 years 11 months ago
Hierarchical View-Dependent Structures for Interactive Scene Manipulation
The result of a scene manipulation is usually displayed by rerendering the entire image even if the change has affected only a small portion of it. This paper presents a system th...
Normand Brière, Pierre Poulin
TOG
2002
153views more  TOG 2002»
13 years 6 months ago
Interactive global illumination in dynamic scenes
In this paper, we present a system for interactive computation of global illumination in dynamic scenes. Our system uses a novel scheme for caching the results of a high quality p...
Parag Tole, Fabio Pellacini, Bruce Walter, Donald ...
CGF
2002
184views more  CGF 2002»
13 years 7 months ago
The 3D Model Acquisition Pipeline
Three-dimensional (3D) image acquisition systems are rapidly becoming more affordable, especially systems based on commodity electronic cameras. At the same time, personal compute...
Fausto Bernardini, Holly E. Rushmeier
PAMI
2008
202views more  PAMI 2008»
13 years 7 months ago
Metamorphs: Deformable Shape and Appearance Models
This paper presents a new deformable modeling strategy aimed at integrating shape and appearance in a unified space. If we think traditional deformable models as "active cont...
Xiaolei Huang, Dimitris N. Metaxas