In this paper we present a novel hardware and software platform (STARS) to realize computer augmented tabletop games that unify the strengths of traditional board games and comput...
Carsten Magerkurth, Maral Memisoglu, Timo Engelke,...
Abstract. This paper presents an experimental test bed for exploring and evaluating human-robot interaction (HRI). Our system is designed around the concept of playing board games ...
We show that, in John Conway's board game Phutball (or Philosopher's Football), it is NP-complete to determine whether the current player has a move that immediately wins...
Erik D. Demaine, Martin L. Demaine, David Eppstein
We present a video recognition system of a “Go” TV program. It generates a Go play record automatically from a broadcast of Go played by human professionals. “Go” is the a...
Learning to solve small instances of a problem should help in solving large instances. Unfortunately, most neural network architectures do not exhibit this form of scalability. Our...