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PODC
2009
ACM
14 years 8 months ago
Load balancing without regret in the bulletin board model
We analyze the performance of protocols for load balancing in distributed systems based on no-regret algorithms from online learning theory. These protocols treat load balancing a...
Éva Tardos, Georgios Piliouras, Robert D. K...
GC
2002
Springer
13 years 7 months ago
Solitaire Lattices
One of the classical problems concerning the peg solitaire game is the feasibility issue. Tools used to show the infeasibility of various peg games include valid inequalities, know...
Antoine Deza, Shmuel Onn
DIGRA
2005
Springer
14 years 28 days ago
Socially Adaptable Games
This paper introduces the concept of Social Adaptability, a characteristic of games that are explicitly designed to function in changing social environments, and provides initial ...
Daniel Eriksson, Staffan Björk, Johan Peitz
AAAI
2010
13 years 8 months ago
Symmetry Detection in General Game Playing
We develop a method for detecting symmetries in arbitrary games and exploiting these symmetries when using tree search to play the game. Games in the General Game Playing domain a...
Stephan Schiffel
CG
2002
Springer
13 years 7 months ago
New Winning and Losing Positions for 7x7 HEx
Abstract. In this paper, we applied the decomposition method to obtain a new winning strategy for 7x7 Hex. We also found that some positions on the 7x7 Hex board, called trivial po...
Jing Yang, Simon X. Liao, Miroslaw Pawlak