We present a new algorithm for efficient rendering of high-quality depth-of-field (DoF) effects. We start with a single rasterized view (reference view) of the scene, and sample t...
Challenging object detection and segmentation tasks can be facilitated by the availability of a reference object. However, accounting for possible transformations between the diff...
Abstract--This paper presents a new, simple, and efficient segmentation approach, based on a fusion procedure which aims at combining several segmentation maps associated to simple...
Recent advances in GPU programmability and architecture have allowed for the generation of ray casted or ray traced images at interactive rates. How quickly these images can be ge...
Given a single image of an arbitrary road, that may not
be well-paved, or have clearly delineated edges, or some
a priori known color or texture distribution, is it possible
for...