We are interested in a general alpha matting approach for the simultaneous extraction of multiple image layers; each layer may have disjoint segments for material matting not limi...
Direct volume rendering based on projective methods works by projecting, in visibility order, the polyhedral cells of a mesh onto the image plane, and incrementally compositing th...
We present a simple method for rendering directly from compressed textures in hardware and software rendering systems. Textures are compressed using a vector quantization (VQ) met...
It is important in image restoration to remove noise while preserving meaningful detail such as blurred thin edges and low-contrast fine features. The existing edgepreserving smoo...
Most face recognition approaches either assume constant lighting condition or standard facial expressions, thus cannot deal with both kinds of variations simultaneously. This prob...