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» Fragments-based Model Reduction: Some Case Studies
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SAGT
2009
Springer
136views Game Theory» more  SAGT 2009»
14 years 2 months ago
Non-clairvoyant Scheduling Games
In a scheduling game, each player owns a job and chooses a machine to execute it. While the social cost is the maximal load over all machines (makespan), the cost (disutility) of ...
Christoph Dürr, Nguyen Kim Thang
COMCOM
2011
13 years 2 months ago
Reconstructing social interactions using an unreliable wireless sensor network
In the very active field of complex networks, research advances have largely been stimulated by the availability of empirical data and the increase in computational power needed ...
Adrien Friggeri, Guillaume Chelius, Eric Fleury, A...
CC
2006
Springer
124views System Software» more  CC 2006»
13 years 11 months ago
Polyhedral Code Generation in the Real World
The polyhedral model is known to be a powerful framework to reason about high level loop transformations. Recent developments in optimizing compilers broke some generally accepted ...
Nicolas Vasilache, Cédric Bastoul, Albert C...
ECAI
2006
Springer
13 years 11 months ago
Cheating Is Not Playing: Methodological Issues of Computational Game Theory
Abstract. Computational Game Theory is a way to study and evaluate behaviors using game theory models, via agent-based computer simulations. One of the most known example of this a...
Bruno Beaufils, Philippe Mathieu
AAAI
2000
13 years 9 months ago
DATALOG with Constraints - An Answer-Set Programming System
Answer-set programming (ASP) has emerged recently as a viable programming paradigm well attuned to search problems in AI, constraint satisfaction and combinatorics. Propositional ...
Deborah East, Miroslaw Truszczynski