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» Frame Decimation for Structure and Motion
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VRST
2006
ACM
14 years 1 months ago
Spatial input device structure and bimanual object manipulation in virtual environments
Complex 3D interaction tasks require the manipulation of a large number of input parameters. Spatial input devices can be constructed such that their structure reflects the task ...
Arjen van Rhijn, Jurriaan D. Mulder
CVPR
2000
IEEE
14 years 9 months ago
Structure from Motion without Correspondence
A method is presented to recover 3D scene structure and camera motion from multiple images without the need for correspondence information. The problem is framed as finding the ma...
Frank Dellaert, Steven M. Seitz, Charles E. Thorpe...
ICRA
2002
IEEE
171views Robotics» more  ICRA 2002»
14 years 12 days ago
Robust Tracking and Structure from Motion with Sample Based Uncertainty Representation
Geometric reconstruction of the environment from images is critical in autonomous mapping and robot navigation. Geometric reconstruction involves feature tracking, i.e., locating ...
Peng Chang, Martial Hebert
ECCV
2004
Springer
14 years 9 months ago
Hand Motion from 3D Point Trajectories and a Smooth Surface Model
A method is proposed to track the full hand motion from 3D points reconstructed using a stereoscopic set of cameras. This approach combines the advantages of methods that use 2D mo...
Guillaume Dewaele, Frederic Devernay, Radu Horaud
ICIP
2007
IEEE
14 years 1 months ago
An Image-Based Rendering (IBR) Approach for Realistic Stereo View Synthesis of TV Broadcast Based on Structure from Motion
In the past years, the 3D display technology has become a booming branch of research with fast technical progress. Hence, the 3D conversion of already existing 2D video material i...
Sebastian Knorr, Thomas Sikora