A leaf-level clock mesh is known to be very tolerant to variations [1]. However, its use is limited to a few high-end designs because of the high power/resource requirements and la...
Abstract The increasing complexity of heterogeneous systems-on-chip, SoC, and distributed embedded systems makes system optimization and exploration a challenging task. Ideally, a ...
Arne Hamann, Marek Jersak, Kai Richter, Rolf Ernst
In this paper, we propose a class of incentive schemes based on intervention. We develop a general game-theoretic framework for the design of intervention schemes under imperfect m...
In this paper, we evaluate the dependencies between tools, data and environment in process design kits, and present a framework for systematically analyzing the quality of the des...
Physical design for object-oriented databases is still in its infancy. Implementation decisions often intrude into the conceptual design (such as inverse links and object decompos...