In this paper we describe AntHocNet, an algorithm for routing in mobile ad hoc networks based on ideas from the Nature-inspired Ant Colony Optimization framework. The algorithm co...
Frederick Ducatelle, Gianni Di Caro, Luca Maria Ga...
Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
Traditional activities change in surprising ways when computermediated communication becomes a component of the activity system. In this descriptive study, we leverage two perspec...
Scalability issues for routing in mobile ad hoc networks (MANETs) have been typically addressed using hybrid routing schemes operating in a hierarchical network architecture. Seve...
We formulate and study search algorithms that consider a user’s prior interactions with a wide variety of content to personalize that user’s current Web search. Rather than re...